2) Dungeon can generate new tiles over already generated ones. In this case chunk will (not) be updated. This makes generated enemies count mismatch with actual one, making it impossible to clear the floor.
Update: Both problems are now fixed, I am currently working on expanding the game - if you are still interested, expect a development log from me soon!
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Video of the game here:
2 bugs so far:
1) Out of bounds is not checked, only walls.
2) Dungeon can generate new tiles over already generated ones. In this case chunk will (not) be updated. This makes generated enemies count mismatch with actual one, making it impossible to clear the floor.
Thanks for checking the game out! Also thank you for pointing out the bugs/missing features. I am working on fixing them!
Update: Both problems are now fixed, I am currently working on expanding the game - if you are still interested, expect a development log from me soon!